AI Insights · Timothy · January 2022
Top 5 Miner Games on Android in Europe Q4 2021
An overview of the performance of the top 5 miner games on the Android platform in Europe during Q4 2021, based on data from Sensor Tower.
In the fourth quarter of 2021, the top 5 miner games on the Android platform in Europe showcased varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Stone Miner from ZPLAY Games saw a notable decline in weekly downloads, starting from approximately 910K in late September and dropping to around 128K by early December. However, there was a resurgence to about 197K in the final week of December. The weekly revenue also experienced a downward trend, peaking at $3.8K in late September and tapering off to around $1.6K by mid-December, with a slight increase to $1.7K towards the end of the quarter. Active users followed a similar pattern, decreasing from 1.7M in late September to 477K by the end of December.
Gold & Goblins: Idle Merger by AppQuantum had a significant increase in weekly revenue, peaking at around $165K in early November. Downloads saw a substantial spike, reaching 485K in late October before gradually declining to approximately 117K by the end of December. The game maintained a healthy number of active users, rising from 239K in late September to a peak of 909K in early November, before stabilizing around 457K by the end of the quarter.
Oilman from VOODOO demonstrated growth in both downloads and revenue. Weekly downloads surged from 15K in early October to a peak of 466K in early November, then gradually decreased to around 86K by the end of December. Revenue showed an upward trend, starting from $111 in early October and reaching approximately $3.7K by mid-December. Active users increased from 15K in early October to a peak of 692K in early November, before settling at around 199K by the end of December.
Idle Miner Tycoon: Gold & Cash by Kolibri Games exhibited consistent weekly downloads, maintaining an average of around 100K throughout the quarter. Revenue saw a significant boost, peaking at approximately $105K in mid-December. Active users remained relatively stable, starting at 1.5M in late September and slightly decreasing to 1.3M by the end of December.
Coal Mining Inc. from Lion Studios had a steady performance in weekly downloads, fluctuating between 20K and 80K throughout the quarter. Revenue remained modest, peaking at around $2.1K in late September and gradually declining to approximately $545 by the end of December. Active users showed a downward trend, starting at 158K in late September and decreasing to around 56K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.